Transitioning from Numbers to Verbal ValuesBy Kevin Manus-Pennings In my article “The Known and the Unknown,” I discuss the reasons why in Karandrin RPG I limit player knowledge to only what the character could have known given their background and experiences to date. If you’ve looked at Brise’s character sheet, you’ll have realized that IContinue reading “Immersion by the Numbers”
Monthly Archives: August 2022
Killing the Robots
The Need for PC Personality in Immersive Play StylesBy Kevin Manus-Pennings We’ve all heard (or read) the various arguments about the true definition of a role-playing game. The story-driven, more drama-focused players want more social encounters and plot while those who crave tactics and combat, victories and evisceration, want monsters to smash and treasure toContinue reading “Killing the Robots”
